Full Active Matter Controller Support Guide: Setup & Fixes
Get the latest on Active Matter controller support. Learn how to fix common bugs, optimize settings, and enable Steam Input for the best extraction experience.
Table of Contents
For players diving into the high-stakes world of tactical extraction shooters, precision and comfort are the difference between a successful evac and losing everything. Many players transitioning from consoles or those who simply prefer the ergonomics of a gamepad are currently asking about the state of active matter controller support. While the developers have officially confirmed that active matter controller support is available, the implementation is currently in a "refinement" phase, leading to some confusion within the community regarding setup and stability.
Whether you are navigating the anomaly-ridden streets of the new Downtown map or trying to survive a PvP encounter in the stable zones, having your peripheral working correctly is non-negotiable. This comprehensive guide will walk you through the official status of gamepad integration, community-tested workarounds for current bugs, and the best settings to ensure you aren't left fumbling with your buttons when a rival operative rounds the corner.
Quick answer
Active Matter officially supports controllers, but it is currently in an experimental/refining stage. Native support is inconsistent on PC, often requiring users to manually enable "Gamepad" in the in-game settings and utilize Steam Input to ensure all buttons, such as crouching and jumping, function correctly.
The Official Status of Controller Support in Active Matter
According to the official Active Matter FAQ and developer communications on community hubs, controller support is technically "available." However, the developers at Matter Team have been transparent that these features are still being improved. Because the game is being developed with a simultaneous eye on console platforms like Xbox, the framework for gamepad play is built into the engine, but the PC version’s "plug-and-play" experience isn't quite at a gold standard yet.
Community reports from the Steam forums indicate that while the game is advertised as having controller support, the "native" detection—where the game automatically recognizes an Xbox or PlayStation controller without external software—can be hit or miss. Developers have noted that full, certified controller support will likely coincide with the game’s official full release on consoles. Until then, PC players are essentially using a work-in-progress system that requires a bit of manual tweaking to get right.
Current Support Tiers
Feature
Status
Community Note
Xbox Controller Support
Partial / Native
Generally the most stable; best with Steam Input.
PlayStation (DualSense/DS4)
Limited
Often requires DS4Windows or Steam Input translation.
Button Rebinding
Available
In-game menu allows for custom mapping.
Aim Assist (PC)
None / Limited
Currently not implemented for PC to maintain PvP balance.
Menu Navigation
Partial
Some UI elements still require a mouse cursor.
How to Enable and Configure Your Controller
If you plug in your controller and find that your character won't move or the camera is spinning, don't panic. The most common hurdle for active matter controller support is that the "Gamepad" toggle in the options menu is often disabled by default, or the game is struggling to prioritize the gamepad over your mouse and keyboard.
Step-by-Step Setup Guide
To get your gamepad running, follow these steps derived from successful player experiences:
Launch Steam Big Picture Mode: This forces Steam to apply its robust controller overlay to the game.
Enable Steam Input: Right-click Active Matter in your library, go to Properties > Controller, and select "Enable Steam Input." This translates your controller’s signals into a language the game can easily understand.
In-Game Settings: Once the game is launched, navigate to the Settings > Controls menu. Look for a toggle labeled "Enable Gamepad" or "Controller Input." Ensure this is switched to ON.
Calibrate Deadzones: Because the game is in a beta/demo state, default deadzones might be too low, causing stick drift. Adjust these in the advanced control settings.
Recommended Hardware Compatibility
Controller Model
Connection Type
Reliability Rating
Xbox Series X/S
Wireless/USB-C
5/5 (Best native compatibility)
Xbox Elite Series 2
Wireless/USB-C
4/5 (Occasional paddle mapping issues)
DualSense (PS5)
USB-C
3/5 (Requires Steam Input for haptics)
SCUF Envision Pro
Wireless
3/5 (Reports of custom software conflicts)
Nacon Revolution X
Wired
4/5 (Solid performance via Xbox protocol)
Troubleshooting Common Controller Bugs
Even with the correct settings, the community has identified several specific bugs that can break your active matter controller support mid-raid. One prominent issue reported by players involves character actions like crouching, proning, or jumping suddenly ceasing to work.
The Drone/Grenade Bug
A specific community-reported bug causes controllers to stop responding to "Crouch" and "Prone" inputs if the player has a drone equipped in their vest pocket with a grenade (or smoke grenade) loaded into the drone. If your controls freeze, try dropping the drone or clearing its inventory.
Known Issues and Community Fixes
System Crashes: Some users have reported that connecting or disconnecting a controller while the game is running can lead to system instability. It is highly recommended to have your controller plugged in before launching the executable.
Input Lag: If you experience a delay between moving the stick and seeing movement on screen, check if "V-Sync" is enabled in the video settings. Disabling V-Sync often reduces input latency for gamepad users.
Invisible Cursor: In some menu screens, the controller cannot move the selection highlight. Keep your mouse nearby for complex inventory management or when using the Replicator and Refiner stations.
Bug Resolution Steps
Problem
Likely Cause
Fix / Workaround
Crouch/Prone not working
Inventory Conflict
Remove drones or grenades from tactical vest pockets.
Stick Drift
Low Deadzone
Increase "Inner Deadzone" in the controller settings to 0.10 or higher.
No Input Detected
Input Priority
Toggle "Gamepad" OFF and then ON again in the settings menu.
Buttons Swapped
Steam Layout Conflict
Reset the Steam Input layout to "Official Bethesda/Matter Team Default."
Optimization: Best Settings for Gamepad Players
Since Active Matter is a tactical shooter where the Time to Kill (TTK) can be incredibly fast, your sensitivity settings are vital. Unlike arcade shooters, Active Matter emphasizes weight and momentum. If your sensitivity is too high, you will over-aim during high-stress PvP encounters.
Sensitivity and Handling
We recommend a "Slow is Smooth" approach. Because active matter controller support does not currently feature heavy aim assist on PC, you must rely on your own precision.
Horizontal Sensitivity: 35-45 (Allows for quick turns while maintaining control).
Vertical Sensitivity: 25-35 (Lower vertical sensitivity helps with recoil management).
ADS (Aim Down Sights) Multiplier: 0.6x (Slowing down the camera when zoomed in is essential for landing headshots).
Response Curve: "Linear" is best for those with high thumbstick dexterity, while "Exponential" helps newer players make fine adjustments.
Tactical Button Layouts
Action
Recommended Mapping
Reason
Jump
A / Cross
Standard mobility.
Crouch/Prone
B / Circle (Hold)
Keeps stance changes away from the thumbsticks to prevent accidental clicking.
Interact
X / Square
Fast looting and door opening.
Tactical Gear
LB / L1
Quick access to drones and anomalies.
Reload
Y / Triangle
Easy access while moving.
The Future of Crossplay and Aim Assist
One of the hottest topics regarding active matter controller support is the implementation of aim assist. In the current PC environment, controller players are at a significant disadvantage against mouse and keyboard users because aim assist is either minimal or non-existent.
In a developer Q&A on the Official Steam Community Hub, the team noted that cross-platform play between PC and consoles is not currently planned. The primary reason cited is the potential balance impact of "Aim Assist (Console) vs. No Aim Assist (PC)." This suggests that once the game launches fully on Xbox and PlayStation, those versions will have tuned aim assist, but the PC version may remain a "raw input" environment to keep the competitive integrity of the PvP extraction raids.
Why Play with a Controller?
Despite the current hurdles, many players find the controller experience more immersive for the PvE elements of Active Matter. The "250 Shades of Liberty" update introduced complex urban environments where slow, methodical movement is rewarded. Using a thumbstick allows for gradual walking speeds that are difficult to replicate with the binary "on/off" nature of a WASD keyboard. This can be a massive advantage when trying to sneak past high-level AI threats or avoiding detection by other squads.
PvE vs. PvP Strategy
If you are struggling with controller accuracy in PvP, try focusing on "Isolated Raids." These PvE-centric modes allow you to practice your aim and movement against AI without the pressure of being out-sniped by a mouse user.
Community Wisdom: Tips from the Frontlines
Experienced players ("Operatives") have shared several "pro-tips" for those committed to the gamepad life:
Use the "North America" Map for Practice: The Downtown map has plenty of verticality. Practice your jumping and mantling here, as the controller movement can feel "floaty" compared to other shooters.
Loot with the Mouse: Even if you play the rest of the game with a controller, keep your mouse close. Dragging and dropping loot into your backpack is significantly faster with a mouse, and in an extraction shooter, every second spent in a menu is a second you are vulnerable.
Check for Updates Regularly: The developers are frequently pushing small patches to the Xbox demo and the PC playtest. Always check the official Active Matter website for the latest patch notes regarding peripheral compatibility.
Report Your Bugs: The developers are actively looking for feedback. If your specific controller model isn't working, submitting a bug report with your hardware details helps them refine the system for everyone.
Conclusion: Is Active Matter Playable on Controller?
The short answer is yes, but with caveats. Active matter controller support is a work in progress that requires a proactive approach from the player. By using Steam Input, enabling the correct in-game toggles, and being aware of inventory-related bugs, you can enjoy the deep, atmospheric world of Active Matter without needing a keyboard.
As the game moves toward its full release, we expect these systems to become more robust. For now, the tactical advantage of analog movement and the comfort of a gamepad make it a viable choice for many, especially those focusing on the game's rich PvE content and exploration.
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FAQ: Active Matter Controller Support
Does Active Matter have full controller support?
Currently, active matter controller support is in a "refining" stage. While you can play the game entirely with a controller, some menu navigation still requires a mouse, and native plug-and-play support is inconsistent without using Steam Input.
How do I fix my controller not working in Active Matter?
First, ensure you have "Enable Gamepad" toggled ON in the in-game settings. If it still doesn't work, enable Steam Input in the game's Steam properties and launch the game through Big Picture Mode.
Is there aim assist for controllers on PC?
As of the current version, there is little to no aim assist for active matter controller support on PC. The developers have expressed concerns about balancing controller aim assist against mouse and keyboard players in PvP environments.
Why can't I crouch or jump with my controller?
This is a known bug often caused by having a drone equipped with grenades in your vest. Removing the drone or the grenades from your quick-access slots usually restores full controller functionality.